•• TLDR: This is the creation process of Symbolica as it was shared through my Instagram Story. Watching these stories in real-time on Instagram, you can learn a thing or two about making Visuals and help me fine-tune my creations in order to make better Visuals. ••
Real-time (Human) Feedback
Something really interesting is happening right now (2018), and it’s called Instagram Stories. You know, the feature that let’s you upload Images and videos of your day into “The Story”. They lasts 24 hours and then… disappear.
I’ve been using the Story feature more and more lately. What I really like about it is that it let’s me share instantly new creations and get direct feedback from you, Visuals Performers, helping me create better visuals overall.
It helps me take care of another aspect – Perfectionism. When I create Visuals, I really put the effort to make them perfect. Sometimes I exaggerate with it. But when I’m sharing them while in-the-process, they don’t have to be perfect. And the fact that the story disappears after a day is really liberating in that no one can pull them out years later and see how imperfect I was 😉
I hope the act of releasing imperfects stories will ease the grip of perfectionism of me overall, will help me share more knowledge – in tutorials and videos, and help you learn new stuff.
“I’ve been using the Story feature more and more lately. What I really like about it is that it let’s me share instantly new creations and get direct feedback from you, Visuals Performers, helping me create better visuals overall.”
The Making of Symbolica.
It all started with while I was working on my bed, in my Bangkok Hotel – while travelling from Vietnam to Nepal.
I started with showing the proof of concept and asking people (by doing a poll) if they liked this look. The reaction was very positive, so I went ahead and made another one. Then shared how I design the third one and asked feedback about it.
Testing The Look Inside Resolume
Arriving at Kathmandu, Nepal, what I do next is take one draft loops into Resolume and test how it mixes & what effects, colors and combinations work best.
Back to AE for Improvements
I got some insights from playing with the loops in Resolume and continuing improving the look and animation back inside AE (After Effects). Talking about the importance of fine-tuning the loops, declaring I’m done, the morning after (with a fresh look) realizing I need to put more work & back to Resolume for some more testing.
Explaining How I made This Look
Some people DM me remarking that making these shapes inside AE should be very complicated – so I decided showing how simple it was: using Mask Layers as Extruded shapes in Element 3D and running a custom texture with the Saber Plugin. Then asked if people liked seeing how it’s being done (they did).
Making Bonus Variation Loops
In this point I had the idea of having as a bonus: the same Animated Symbols, but in Extreme Animation mode. I explain that the original loops will be for calmer sets and when the music gets intense you can trigger the crazy loops. I go on to showing the difference between the animations and asking if this would be a good bonus to the pack (they said yes).
Explaining How the 'Extreme' Animations were made
Making the Extreme Animations was a bit more complex than I thought (it always is, btw). In these videos I’m explaining how I eventually made that to my liking.
Let's exchange Inspiration & Ideas
If you are not following my story in real-time yet, you can follow my Instagram account Here. You can learn a thing or two about making VJ Loops from watching my creation process, express your opinion of the VJ loops I make (I hold polls or you can DM me) and your feedback can tune-me-in and inspire me to do better visuals. Isn’t that Amazing?