This month’s reward explores cyberpunk identity through an ever-shifting character, while graphic elements track and react to the character’s changing form, reinforcing the sense of a living digital system.
This is a raw walkthrough of how I created the Sentience VJ loops in Unreal Engine, from configuring the Metahuman to building the background and animating the face and lasers.
This month’s reward for superfans on Patreon is Oblivia – a mysterious relic that emits light, captivating onlookers and causing them to instantly forget about its existence.
Instead of creating VJ clips heavy with effects, apply effects later – right inside Arena. Make sure the effects sync to your clips by using the CLIP POSITION mode w/ an Envelope.